abstract colorful gradient background

Meta Balls

An artifact from a study on rendering circles. See also Circles.
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WebGL not supported in this environment.

An exploration of what I could create with a handwritten function for rendering rectangles

Shapes

Hover Grid

Created while experimenting with absolute and relative positioning. I created a grid system to help with debugging.
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Two versions alternate every few seconds.

Like with Meta Balls, this shader resulted from working with a circle renderer. Discovering this interesting effect that resembles a lense flare is a precursor to the meta balls shader.

Circles